pyrocluster cinema 4d 9 사용자 설명서
38 REFERENCE
PYROCLUSTER
Illumination page
PyroCluster effects can be
lit in several ways using the
options on this page.
The illumination of atmospheric effects is one of the keys to successful and believable
animation. Without light, there’s nothing to see.
The type of illumination used
can dramatically change the look
of a PyroCluster effect.
Use Illumination off.
Diffuse lighting.
Ray Angle lighting.
Use Illumination
Enable the Use Illumination option to activate Illumination effects.
Mode
Diffuse
Use Diffuse lighting for clouds and smoke effects.
Use this option if you want to employ a diffuse lighting method. The examples
above show the difference between the different illumination models. Diffuse
lighting spreads the light within the puff itself.
above show the difference between the different illumination models. Diffuse
lighting spreads the light within the puff itself.
Ray Angle
Use Ray Angle lighting for fire and smoke effects.
Enable this option if you want to use the Ray Angle lighting method. The example
on the right, above, shows how Ray Angle illuminates according to the line of sight
to the light source.
on the right, above, shows how Ray Angle illuminates according to the line of sight
to the light source.