games-pc dark sun-shattered lands 사용자 설명서

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Appearance: Mountain stalkers are weird
variants of beasthead giants; stalkers have 
a group of tentacles instead of forearms.
Skilled climbers, they populate the
mountains west of Draj.
Combat: Mountain stalkers attack with 
their tentacles doing 3d6+7 points of 
damage per attack. This attack makes 
them deadly in combat.
Habitat/Society: The mountain stalkers 
shy away from any organized settlement.
However, they are not above attacking a
much weaker force if stumbled upon.
Mountain stalkers have no regard for any
form of life, except other mountain stalkers.
Ecology: Mountain stalkers can survive on
almost any type of animal or plant diet.
They prefer meat to vegetation. The lives of
mountain stalkers are very hazardous, thus
they have a short life expectancy.
Appearance: Similar to their smaller
cousins, the scorpions, the mastyrials are
some of the deadliest beasts in the desert.
Combat: For the most part they lie buried in
the sand, hibernating. However, when a
victim is within range, the mastyrial bursts
out and attacks, attempting to impale the
target with its poisonous tail. The poison
inflicts 30 points of damage, 15 points of
damage if a saving throw is made. The
mastyrial also attacks with its two claws
doing 1-10 points of damage and a bite
doing 2-12 points of damage. The mastyrial
regenerates 3 hit points per round.
Habitat/Society: Mastyrials live in under-
ground burrows or ruins. Each lair may
(20% chance) have 4-20 mastyrial eggs.
These beasts eat any living creature that is
unfortunate enough to stray too close to
their lair.
Ecology: These creatures contribute to the
ecosystem by feeding on giant versions of
insects such as spiders and ants. Alchemists
and assassins prize the mastyrial’s venom
because of its potency.
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MASTYRIAL
C
LIMATE
/T
ERRAIN
:
Any
F
REQUENCY
:
Uncommon
O
RGANIZATION
:
Solitary
A
CTIVITY
C
YCLE
:
Any
D
IET
:
Carnivore
I
NTELLIGENCE
:
Non- (0)
T
REASURE
:
D
A
LIGNMENT
:
Nil
N
O
. A
PPEARING
:
1-3
A
RMOR
C
LASS
:
0
M
OVEMENT
:
15
H
IT
D
ICE
:
12
THACØ:
9
N
O
OF
A
TTACKS
:
3
D
AMAGE
/A
TTACK
:
1-10 (pincher)/1-10
(pincher)/
2-12(bite)/1-6 (stinger)
S
PECIAL
A
TTACKS
:
Poison sting
S
PECIAL
D
EFENSES
:
Regeneration, immune to 
blunt weapons
M
AGIC
R
ESISTANCE
:
Nil
S
IZE
:
M (5’-6’ long)
M
ORALE
:
Steady (11)
XP V
ALUE
:
10,000
P
SIONICS
:
Nil
MOUNTAIN 
STALKER
C
LIMATE
/T
ERRAIN
:
Mountainous
F
REQUENCY
:
Uncommon
O
RGANIZATION
:
Clans
A
CTIVITY
C
YCLE
:
Day
D
IET
:
Omnivore
I
NTELLIGENCE
:
Low (5-7)
T
REASURE
:
J (I)
A
LIGNMENT
:
Neutral evil
N
O
. A
PPEARING
:
5-10 (1d6+4)
A
RMOR
C
LASS
:
4
M
OVEMENT
:
15
H
IT
D
ICE
:
10
THACØ:
11
N
O
OF
A
TTACKS
:
4
D
AMAGE
/A
TTACK
:
3-18 (x4) (tentacles)
S
PECIAL
A
TTACKS
:
+7 to damage
S
PECIAL
D
EFENSES
:
Nil
M
AGIC
R
ESISTANCE
:
Nil
S
IZE
:
L (10’-15’ tall)
M
ORALE
:
Elite (16)
XP V
ALUE
:
5,000
P
SIONICS
:
Nil