games-pc dark sun-shattered lands 사용자 설명서

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Telepathy — Sciences: tower of iron will;
Devotions: ego whip, contact, ESP, send
thoughts, sound link, taste link.
Clairsentience — Sciences: clairvoyance;
Devotions: danger sense, know location, 
spirit sense.
Appearance: These small humanoids are
known as the Undermountain folk by the
surface dwellers. They are a reclusive, shy
breed that dwell in the caverns beneath
Undermountain. Undermountain folk
belong to Mindhomes. Their complexion is
light blue, with no body hair. They have
infravision with a range of 120 feet.
Combat: When trapped and forced to fight,
Undermountain folk will use psionics to
defend themselves, as well as anything
within reach. The Mindhomes are in
constant telepathic link with each other.
Mind-affecting spells do not work against
them since they are telepathically linked.
Habitat/Society: Mindhomes are com-
munal groups, telepathically linked to each
other. Those with similar views support one
another, creating a unified mind. Those who
find independent thought are outcasts from
the communal group.
Ecology: If taken from the communal 
groups, individuals usually go into a cata-
tonic state and therefore are rarely sought
after. The Undermountain folk eat fungus 
and other subterranean plant life found
beneath Undermountain.
Appearance: This monster resembles any
number of other slimes. It is largely
composed of bluish green amoeba-like cells
that allow it to seep through dark, damp
subterranean areas beneath Athas. These
creatures, like most others of their kind, can
ooze beneath door cracks and move about
the ceilings and walls. This allows them to
drop on unsuspecting prey.
Combat: When Tyrian slimes attack, they
envelop their prey and dissolve it. A Tyrian
slime has two types of secretions. The first is
a fast-drying, sticky substance that entangles
its prey into motionlessness. This secretion
is the slime’s usual first attack. The spraying
of this secretion acts like a web spell but
affects one target rather than an area. The
victim must make a saving throw versus
breath weapon. A successful save indicates
that the victim has dodged the spray, while
failure indicates that the victim is entangled
and cannot move.
The second secretion is a highly corrosive 
acid. This acidic secretion dissolves metal at 
a surprising rate (chain mail in two rounds,
plate mail in three; and magical armor adds
one additional round per each plus to Armor
Class). The acid is also caustic to flesh and
bone. Bone is dissolved on contact and
exposed flesh suffers 2-12 (2d6) points of
damage per hit.
Habitat/Society: The Tyrian slime is a
solitary, asexual creature. It reproduces by
dividing itself and is occasionally
encountered with its own divided offspring.
The Tyrian slime lives to eat and reproduce.
Ecology: Dissolving all types of carrion 
and refuse, the Tyrian slime is sometimes
tolerated as a sort of groundskeeper.
However, because of its instinctual
reactions, the Tyrian slime occasionally
manages to catch neighboring creatures 
and would-be feeders off-guard, and 
attacks them.
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TYRIAN
SLIME
C
LIMATE
/T
ERRAIN
:
Subterranean, Mud Flats
F
REQUENCY
:
Uncommon
O
RGANIZATION
:
Solitary
A
CTIVITY
C
YCLE
:
Any
D
IET
:
Omnivore
I
NTELLIGENCE
:
Non (0)
T
REASURE
:
Nil
A
LIGNMENT
:
Neutral 
N
O
. A
PPEARING
:
1-3
A
RMOR
C
LASS
:
2
M
OVEMENT
:
9
H
IT
D
ICE
:
5
THACØ:
15
N
O
OF
A
TTACKS
:
1
D
AMAGE
/A
TTACK
:
2-12 (acid)
S
PECIAL
A
TTACKS
:
Launch “sticky” secretions
S
PECIAL
D
EFENSES
:
Immune to crushing and 
thrusting weapons, Immune 
to fire and acid
M
AGIC
R
ESISTANCE
:
Nil
S
IZE
:
M (4’-6’ in diameter)
M
ORALE
:
Average (10)
XP V
ALUE
:
2,000
P
SIONICS
:
Nil
UNDERMOUNTAIN
FOLK (MINDHOME)
C
LIMATE
/T
ERRAIN
:
Subterranean
F
REQUENCY
:
Very Rare
O
RGANIZATION
:
hive
A
CTIVITY
C
YCLE
:
Any
D
IET
:
Herbivore
I
NTELLIGENCE
:
Average (8-10)
T
REASURE
:
Lair: B, Individual: R
A
LIGNMENT
:
Neutral 
N
O
. A
PPEARING
:
2-20
A
RMOR
C
LASS
:
6
M
OVEMENT
:
9
H
IT
D
ICE
:
2+1
THACØ:
19
N
O
OF
A
TTACKS
:
1
D
AMAGE
/A
TTACK
:
by weapon
S
PECIAL
A
TTACKS
:
Psionics
S
PECIAL
D
EFENSES
:
Immune to enchantment/
charm spells
M
AGIC
R
ESISTANCE
:
Nil
S
IZE
:
S (3’ tall)
M
ORALE
:
Average (10)
XP V
ALUE
:
650
P
SIONIC
S
UMMARY
:
Level
Dis/Sci/Dev
Attack/Defense
Score
PSPs
4
2/2/9
EW/M, TW
15
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