games-pc sid s meiers-civilization iii 사용자 설명서

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change production to a military unit.We’ll reassign Washington to start working on the
Hanging Gardens.
Changing Governments
By now, we have established a small but thriving civilization.We’re doing well, but could
do better. Here’s how we’ll improve our civilization by switching to a more advanced
form of government.
Within a few turns (it’s not always the same num-
ber), a menu appears listing the systems of gov-
ernment currently available to us. We choose
Monarchy, and our civilization is now ruled as
one.
Let’s take a look at the effects of the government
change.We’ll open Washington’s City Display and
look at the production changes.The city’s food production has increased by three. Note
that the Grassland square we irrigated earlier is now generating three food instead of
two. The rest of the extra food is coming from the city square itself and one of the Fish
squares. Commerce income has also increased as a result of the change in government,
which has the effect of increasing the amount of science. Shield generation has remained
the same, because none of the terrain currently in use around Washington is capable of
producing more than two shields. If you look at the City Display for New York, you’ll
notice similar increases in that city as well.
Meeting Another Civilization
We decide to explore to the southwest with New York’s new unit (not with the vul-
nerable Worker). Eventually, we meet our nearest neighbors, the Germans. Their capi-
tal city, Berlin, is located some distance away.As soon as we enter German territory and
run into a German unit, their leader requests an audience with us.
Establishing effective communication with your neighbors is vital to success. Early in
the game, you should take any reasonable actions to ensure that nearby civilizations enjoy
your company. Not only does this keep your civilization reasonably safe from attack, it
can also lead to profitable exchanges.You can see your opponent’s attitude toward you
when you make contact with one another. The attitudes of rival leaders are based on
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