games-pc sid s meiers-civilization iii 사용자 설명서

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If you’ve played before, much of what’s in the game will be familiar, but there is much
that’s different, in ways both obvious and subtle. This chapter summarizes the major
changes, and it’s meant for experienced players. If you’re new to the game, some of it
might not make sense right away.
General
Here are a few broad changes that affect the game overall.
Civilization-specific advantages:
Each civilization always had its own personality
and way of doing things, but now they also have specific game advantages. Every tribe
also has one unit that only its civilization can build. See Chapter 3: Setting Up a
Game
for a list.
Orders buttons:
Most of the menus are gone. Many of their functions are now con-
tained in the Advisors’ screens, but all of the orders you might want to give to a unit are
right there on the World Map—those round buttons near the bottom. The lower row
are the standard orders (Disband,Wait, and so on). Orders appropriate to the active unit
5
“I know the situation. Just tell me what’s changed.”
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