Boss Audio Systems GT-100 사용자 설명서

다운로드
페이지 38
EFFECT
20
MODULATE
Parameter
Value
Explanation
MOD RATE
0–100
Adjusts the modulation rate of the delay 
sound .
MOD DEPTH
0–100
Adjusts the modulation depth of the delay 
sound .
CHORUS
In this effect, a slightly detuned sound is added to the original sound to 
add depth and breadth .
Parameter
Value
Explanation
CHORUS ON/
OFF
OFF, ON
Turns this effect on/off .
MODE
Selection for the chorus mode .
MONO
This chorus effect outputs the same sound 
from both L channel and R channel .
STEREO 1
This is a stereo chorus effect that adds 
different chorus sounds to L channel and R 
channel .
STEREO 2
This stereo chorus uses spatial synthesis, with 
the direct sound output in the L channel and 
the effect sound output in the R channel .
RATE
0–100,  
BPM   – 
Adjusts the rate of the chorus effect .
*  When set to BPM, the value of each 
parameter will be set according to the 
value of the “MASTER BPM” specified for 
each patch . This makes it easier to achieve 
effect sound settings that match the tempo 
of the song .
*  If, due to the tempo, the time is longer than 
the range of allowable settings, it is then 
synchronized to a period either 1/2 or 1/4 
of that time .
DEPTH
0–100
Adjusts the depth of the chorus effect .
*  To use it for doubling effect, set the value 
to 0 .
EFFECT LEVEL 0–100
Adjusts the volume of the effect sound .
PRE DELAY
0 .0 ms–40 .0 ms
Adjusts the time needed for the effect sound 
to be output after the direct sound has been 
output . By setting a longer pre delay time, 
you can obtain an effect that sounds like 
more than one sound is being played at the 
same time (doubling effect) .
LOW CUT
FLAT, 20 Hz–800 Hz
This sets the frequency at which the low 
cut filter begins to take effect . When “Flat” is 
selected, the low cut filter will have no effect .
HIGH CUT
630 Hz–12 .5 kHz, 
FLAT
This sets the frequency at which the high 
cut filter begins to take effect . When “Flat” 
is selected, the high cut filter will have no 
effect .
REVERB
This effect adds reverberation to the sound .
Parameter
Value
Explanation
REVERB ON/
OFF
OFF, ON
Turns this effect on/off .
TYPE
This selects the reverb type . Various different simulations of space 
are offered .
AMBIENC  
(AMBIENCE)
Simulates an ambience mic (off-mic, placed 
at a distance from the sound source) used in 
recording and other applications . Rather than 
emphasizing the reverberation, this reverb 
is used to produce a sense of openness and 
depth .
ROOM
Simulates the reverberation in a small room . 
Provides warm reverberations .
HALL 1
Simulates the reverberation in a concert hall . 
Provides clear and spacious reverberations .
HALL 2
Simulates the reverberation in a concert hall . 
Provides mild reverberations .
PLATE
Simulates plate reverberation (a reverb unit 
that uses the vibration of a metallic plate) . 
Provides a metallic sound with a distinct 
upper range .
SPRING
This simulates the sound of a guitar amp’s 
built-in spring reverb .
MOD (MODULATE)
This reverb adds the wavering sound found 
in hall reverb to provide an extremely 
pleasant reverb sound .
REV TIME
0 .1 s–10 .0 s
Adjusts the length (time) of reverberation .
PRE DELAY
0 ms–500 ms
Adjusts the time until the reverb sound 
appears .
EFFECT LEVEL 0–100
Adjusts the volume of the reverb sound .
LOW CUT
FLAT, 20 Hz–800 Hz
This sets the frequency at which the low 
cut filter begins to take effect . When “Flat” is 
selected, the low cut filter will have no effect .
HIGH CUT
630 Hz–12 .5 kHz, 
FLAT
This sets the frequency at which the high 
cut filter begins to take effect . When “Flat” 
is selected, the high cut filter will have no 
effect .
DENSITY
0–10
Adjusts the density of the reverb sound .
DIRECT MIX
0–100
Adjusts the volume of the direct sound .
SPRING SENS
(TYPE = 
SPRING only)
0–100
Adjusts the sensitivity of the spring effect . 
When the value is set higher, the effect is 
obtained even with a weak picking .