Roland Fantom-X8 Manual Do Utilizador

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170
Recording Songs
 
Realtime Recording is the recording method in which your keyboard 
playing and controller operations are recorded just as you perform 
them. Use this recording method when you want to capture the 
nuances of your own performance.
 
1.
 
Make sure that the preparations for recording have been 
completed as described in “Before You Record a New 
Song” (p. 168).
 
If you want to record into an existing song, load the desired 
song into Temporary Song (p. 177). Then press [FWD] or [BWD] 
to specify the measure at which you want to begin recording. 
The measure at which recording will begin is indicated by the 
“M=” in the upper part of each PLAY screen.
 
2.
 
Press [REC].
 
The [REC] indicator will blink, and the Realtime Rec Standby 
window appears.
 
fig.18-003_50
 
This window lets you set various parameters for realtime 
recording.
 
If you want to record a pattern, press [F2 (Ptn)] in the Song Edit 
screen so it lights red, and then press [REC].
 
3.
 
As basic settings, specify the following three parameters. 
Use [CURSOR] to move the cursor to each parameter, and 
turn the VALUE dial or press [INC]/[DEC] to make the setting.
 
 
Rec Track
 
Specify the phrase track or pattern on which you want to record.
 
*
You can also make settings so that the phrase track of the same number 
as the current part will be selected automatically. This is convenient 
when you are recording just one part on each track. For details on how 
to make this setting, refer to p. 234.
 
Value:
 
TRK 1–TRK 16, 
PTN001–PTN100 (* when recording on a pattern)
 
Rec Mode (Recording Mode)
 
Select how recording is to take place.
 
Value
MIX:
 
 
 
Mix-recording will be carried out. Normally, you will 
record using this method. If a performance has already been 
recorded on the recording-destination track, your newly recorded 
performance will be added to the existing performance without 
erasing it. By using this in conjunction with Loop-recording, you can 
record repeatedly over a specified area without erasing the 
previously recorded performance. For example, this is a convenient 
way to record a drum performance one instrument at a time; bass 
drum -> snare drum -> hi-hat, etc.
 
REPLACE:
 
 
Replace-recording will be carried out. If a 
performance has already been recorded on the 
recording-destination track, it will be erased as 
you record your new performance. Use this 
when you want to re-record.
 
Count In
 
Select how recording is to begin.
 
Value
OFF:
 
Recording will begin immediately when you 
press [PLAY].
 
1 MEAS:
 
When you press [PLAY], a count (playback) will 
begin one measure before the recording-start 
location, and recording will begin when you 
reach the recording-start location.
 
2 MEAS:
 
When you press [PLAY], a count (playback) will 
begin two measures before the recording-start 
location, and recording will begin when you 
reach the recording-start location.
 
WAIT NOTE:
 
As an alternative to pressing [PLAY], you can 
play the keyboard, strike a pad, or press the 
Hold pedal to start recording.
 
4.
 
When you are finished making settings in the Realtime Rec 
Standby window, press [PLAY] or [F8 (Start)].
 
The Realtime Rec Standby window will close, the [REC] 
indicator will change from blinking to lit, and recording will 
begin.
When recording begins, the Realtime Recording window will 
appear.
 
fig.18-004_50
 
In this window you can perform the following operations.
For details on these operations, refer to the appropriate page.
To close the Realtime Recording window, press [F8 (Close)] or 
[PLAY]. To open it once again, press [PLAY].
 
5.
 
When you are finished recording, press [STOP].
 
The [REC] indicator will go dark.
 
If you are not satisfied with the realtime recording you just 
made, you can press [MENU], and from the Menu window that 
appears, select “Undo/Redo” to return to the state prior to 
recording (Undo/Redo). After executing Undo, you can use 
Redo to revert to the previous state. After executing Undo, you 
can execute Redo by performing the above procedure the above 
procedure once again.
 
Recording Your 
Performance as You Play It 
(Realtime Recording)
 
Basic Operation for Realtime 
Recording
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