Yamaha DSP5D Manual Do Utilizador

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10
   Scene memory
88
PM5D/PM5D-RH V2 / DSP5D Owner’s Manual    
Operating section
Items in the SCENE MEMORY section
The SCENE MEMORY section lets you store and recall mix parameters as scene memories. Mute operations for mute groups 
1–8 are also performed in this section.
SCENE MEMORY [1]–[8] keys
The function of these keys will depend on the selection 
of the DIRECT RECALL button and MUTE MASTER 
button in the lower right of the display.
• When the DIRECT RECALL button is on
SCENE MEMORY [1]–[8] keys operate as Direct 
Recall keys that directly recall the eight scenes assigned 
to these keys.
• When the MUTE MASTER button is on
SCENE MEMORY [1]–[8] keys operate as Mute Mas-
ter keys that switch muting on/off for mute groups 1–8.
[DIRECT RECALL]/[MUTE MASTER] 
indicators
These indicators indicate the currently selected func-
tion of the SCENE MEMORY [1]–[8] keys (
1
).
SCENE MEMORY [PREVIEW] key
This key selects either NORMAL mode or PREVIEW 
mode as the operation when you recall a scene. PRE-
VIEW mode is selected if this key LED is lit; NORMAL 
mode is selected if it is dark. Operation will differ as 
follows according to the selected mode.
• NORMAL mode
This mode lets you store and recall scenes as usual. 
When you recall a scene in this mode, the current scene 
will be overwritten by the settings of the newly recalled 
scene.
• PREVIEW mode
This mode lets you preview the settings of a scene 
stored in memory without affecting the signal process-
ing of the current scene. When you recall a scene in this 
mode, the mix parameter values of that scene will be 
shown in the PM5D’s panel, but the internal signal 
processing will remain as it was before the recall.
When you operate the panel keys or encoders at this 
time, the panel display will change but internal signal 
processing will not be affected. If desired, you can save 
the edited content in the desired scene number or 
library number.
Scene number indicator
This indicate shows the number (000–500) of the scene 
that is selected for store or recall.
SCENE MEMORY [UNDO] key
This key cancels the most recently-executed scene recall 
operation. If you have accidentally recalled an 
unwanted scene, you can press this key to return to the 
state prior to recalling the scene.
SCENE MEMORY [RECALL] key
This key recalls the scene whose number is shown in 
the scene number indicator (
4
).
SCENE MEMORY
 [π]/[
keys
These keys increment or decrement the number dis-
played in the scene number indicator (
4
). However if 
the SCENE screen BLANK SKIP button is turned on, 
you will only be able to select numbers in which a scene 
is actually stored.
SCENE MEMORY [STORE] key
This key stores the current scene into the number 
shown by the scene number indicator (
4
).
4
5
6
3
1
2
8
7
DIRECT RECALL button
MUTE MASTER button