Yamaha DSP5D Manual Do Utilizador

Página de 409
10
   Scene memory
90
PM5D/PM5D-RH V2 / DSP5D Owner’s Manual    
Operating section
Here’s how to recall a stored scene from memory.
Note
Before you continue with the following procedure, make sure 
that the SCENE MEMORY section SCENE MEMORY [PRE-
VIEW] key is off (dark). (If it is on, turn it off.)
1
Use the SCENE MEMORY [π]/[] keys to 
select the scene number that you want to 
recall.
When you select a new scene number, the scene num-
ber and name shown at the top of the display and the 
scene number shown in the scene number indicator of 
the SCENE MEMORY section will blink.
2
Press the SCENE MEMORY [RECALL] key.
A message in the display will ask you to confirm the 
recall operation. When you click the OK button, the 
scene number you selected in step 1 will be recalled.
If input patch, output patch, and HA libraries are 
linked to that scene, the correspondingly numbered 
libraries will also be recalled.
Hint
If desired, you can disable the link between the scene and 
these libraries, so that specific libraries will not be updated 
when you recall that scene. 
Using PREVIEW mode
Preview mode lets you check or edit the settings of a scene stored in memory without affecting the signal processing of the 
current scene. When you recall a scene in this mode, the settings of the newly recalled scene will appear on the PM5D’s panel, 
but the internal signal processing will remain as it was prior to the recall.
During an actual performance, it can be convenient to use this to check the content of the scene you intend to recall next, or to 
make minor changes to a scene and then store it.
1
In the SCENE MEMORY section, turn on the 
SCENE MEMORY [PREVIEW] key.
The key LED will light, and the SCENE MEMORY sec-
tion will operate in PREVIEW mode. At this time, the 
scene indicator at the top of the display will turn red, 
and the “PREVIEW” indicator will appear.
While in PREVIEW mode, operating the knobs, 
encoders, and other controls (except for the TALK-
BACK section, CUE/MONITOR section, and the AD 
IN section of the PM5D model) will not affect the 
audio signal processing.
2
Use the SCENE MEMORY [π]/[] keys to 
select the scene number that you want to 
recall.
The scene number will light in the scene number 
indicator.
3
Press the SCENE MEMORY [RECALL] key.
Only the setting values of the scene you selected in step 
2 will be loaded and shown in the PM5D’s panel LEDs 
and display. However, the internal signal processing of 
the system will remain unchanged as it was prior to the 
Recall operation.
If desired, you can access a specific channel in the 
SELECTED CHANNEL section, or access a specific 
screen in the display to examine the values in detail.
4
If desired, use the controls of the console to 
edit the settings.
Operating a panel control in PREVIEW mode will edit 
the settings of the scene you recalled in step 3, but will 
not affect the PM5D’s internal signal processing.
5
If you want to store the changes you made in 
step 4, select the scene number in which you 
want to store the scene, and press the SCENE 
MEMORY [STORE] key.
The settings you edited in step 4 will be stored into 
memory.
6
To return the SCENE MEMORY section to 
NORMAL mode operation, press the SCENE 
MEMORY [PREVIEW] key to make the key LED 
go dark.
Note
• PREVIEW mode applies to all parameters included in scene 
memory, all parameters included in the INPUT PATCH and 
OUTPUT PATCH functions, and HA parameters. PREVIEW 
mode does not apply to parameters other than these.
• Even while you are in PREVIEW mode, recall operations in 
the EVENT LIST screen or via MIDI messages will apply to 
the current scene. While in PREVIEW mode, operations of 
parameters that can be edited in the USER DEFINED 
screen will generally apply to PREVIEW mode, not to the 
current scene.
Recalling a scene
“PREVIEW” indicator