pyrocluster cinema 4d 9 Manual Do Utilizador
10 REFERENCE
PYROCLUSTER
To find the optimum value for World Step Size we suggest using a manual subdivision
technique. Start with a number as high as you think is reasonable, let’s say 10. Perhaps
the image looks terrible, with no detail at all. So cut the value in half and, if the image
is still unacceptable, halve it again. When the image quality is acceptable, increase
World Step Size by half the value that you previously cut it by — so if a value of 5
produced a good image after 10, you would increase to 7.5. If the image is now poor
again, decrease to, say, 6.3, and so on.
the image looks terrible, with no detail at all. So cut the value in half and, if the image
is still unacceptable, halve it again. When the image quality is acceptable, increase
World Step Size by half the value that you previously cut it by — so if a value of 5
produced a good image after 10, you would increase to 7.5. If the image is now poor
again, decrease to, say, 6.3, and so on.
With just a few test renders you will discover the optimum setting for the scene; you
may find your scene now renders literally 100 times faster. No computer algorithm
can do this job better than you can, especially as only you can decide when the image
quality is acceptable.
may find your scene now renders literally 100 times faster. No computer algorithm
can do this job better than you can, especially as only you can decide when the image
quality is acceptable.
You can cut render times even further by gradually turning up the Ray Trans. Limit
value once you have found the optimum World Step Size.