для Cisco Cisco TelePresence MX700
D14778.02 TC Console version 6 User Guide | © 2013 Cisco Systems, Inc. All rights reserved.
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Audio Console
An input module, such as the
module, is a
virtual input module in the sense that is a non-physical
module that is used to specify what shall to be done to
the signal passing through.
module that is used to specify what shall to be done to
the signal passing through.
The idea behind the Audio Console is to give you the
possibility to change the default routings and behavior
of the local audio part of the codec. When you modify
an input module, you will specify where the processed
signal is going when it leaves the input module, as well
as specify from where the signal physically is coming.
In other words, from which physical input socket of the
codec.
possibility to change the default routings and behavior
of the local audio part of the codec. When you modify
an input module, you will specify where the processed
signal is going when it leaves the input module, as well
as specify from where the signal physically is coming.
In other words, from which physical input socket of the
codec.
The codecs C90, C60 and C40 each come with a fixed
number of physical input sockets. Any of these can be
assigned to any virtual input module.
number of physical input sockets. Any of these can be
assigned to any virtual input module.
Note that a given physical source can be assigned to a
single input module only.
single input module only.
Luckily, you may assign more than one physical input
source to an input module and mix them there. In addition,
any input module can be connected to any number of
output modules. The first time you start a new Audio
Console project all physical inputs have been assigned to
source to an input module and mix them there. In addition,
any input module can be connected to any number of
output modules. The first time you start a new Audio
Console project all physical inputs have been assigned to
reassigning a physiCal input sourCe to another module
drag a physical
input to your new
module
sources
belonging to
deleted modules
end up here
input modules leaving none available for reassignment or
succesful inclusion of new modules, so what to do?
succesful inclusion of new modules, so what to do?
The answer is that you should then borrow a physical
input from one of the other modules.
input from one of the other modules.
Just click on the physical input source you want to assign
and drag it into the other module, as outlined in the Fig.
and drag it into the other module, as outlined in the Fig.
When you have added your new modules and all is set
up, a little housekeeping may be advisable to retain
a clean Audio Console desktop. Consequently, we
recommend that you remove an unused input module by
clicking on the
up, a little housekeeping may be advisable to retain
a clean Audio Console desktop. Consequently, we
recommend that you remove an unused input module by
clicking on the
×
.
Physical input sources assigned to this module will then
be put in the
be put in the
pool automatically, making them
available for future use.
The above discussion applies to the output modules
as well, of course. The difference lies merely in that
the virtual output modules receive the signal from one
or more virtual input modules and after processing
convey the signal to one or more of the codec’s physical
outputs.
as well, of course. The difference lies merely in that
the virtual output modules receive the signal from one
or more virtual input modules and after processing
convey the signal to one or more of the codec’s physical
outputs.
Introduction
Contents
Video compositor
Sources of inspiration