Справочник Пользователя для games-pc galactic civilizations

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When you begin the game, you are asked to choose a technology for your researchers to look into. 
Each of your planets contributes to this research (shown by the beakers on the planet management 
screen). Some technologies take longer to research than others. But technologies are what give you 
new abilities, new ships to build, new improvements to build, new trade goods, etc. 
 
 
  
Events & Ethics 
  
During the course of the game your civilization will have to deal with unexpected events. These 
events largely determine the shape of your civilization from a moral/ethical perspective. When 
looking back on history, it is easy to condemn the decisions made by men and women in the past. 
But when confronted with difficult choices, the more brutal path may make the difference between 
survival and oblivion. 
  
For example, your colonists discover that one of your worlds is already populated by a pre-industrial 
society. What should you do? On the one hand, they were there first. You could only colonize parts 
of the world not already in use. But doing so would cut the planet’s productivity in half. On the other 
hand, you could enslave them increasing productivity. It’s a harsh galaxy that isn’t terribly forgiving. 
What if being nice led to a hostile empire conquering Earth? 
  
The choices you make in these situation modify your civilization’s moral rating. Some civilizations 
are evil. Others are good and most are somewhere in between. These differences represent the 
foundation of their cultures. The way different civilizations behave is highly dependent on this and 
how they treat you depends on this relationship. Take the path of evil and the good civilizations may 
band together and attempt to conquer you to force a “regime change”. Take the path of good and you 
may be weaker but gain the support of other civilizations in a time of need. 
  
What technologies are available to you is also dependent on this. Some technologies are only 
available to good civilizations and some are only available to evil ones.  
  
Influence