Справочник Пользователя для games-pc galactic civilizations

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Our story so far… 
 
The year is 2178. But our story really begins fifty years ago. For this is when humans first came into 
contact with an alien civilization. The faint signals of an Arcean probe were picked up on sensors in 
Australia. It didn’t take long for a very basic level of contact to begin between Earth and Arcea. It 
was the beginning of our interstellar education. 
 
For thousands of years, several interstellar civilizations have been sending probes throughout the 
galaxy. Transportation between different outposts was done through star-gates. These star-gates were 
immense structures that were obscenely expensive to use and maintain. As a result, the civilizations 
actually have had very limited contact with one another (and none with humans obviously). 
 
Once human scientists understood the concept of star gates and how they worked, they set on a 
course to try to improve on them.  About a decade before the start of the game, these scientists 
introduce to the galaxy a new technology called “Hyper-drive”, which applied the principles of the 
gates in a new type of ship engine, making interstellar travel possible without a star gate at each end. 
 
Humans by the 22
nd
 century had concluded that any civilization capable of interstellar travel must 
certainly have long since grown out of their violent militaristic stage and one of the leading scientists 
involved with the project shared the design of hyper-drive with all five of the major alien 
civilizations. Almost instantly, communication with the other civilizations came to a halt. 
 
After months of silence, government of United Earth came to the conclusion that hyper-drive would 
allow the colonization of the galaxy and what was likely to occur was a race to claim star systems 
that contained inhabitable planets. It was decided that Earth must not fall behind and the design for a 
colony ship developed.  
 
This brings us to 2178, the beginning of the era known as “Galactic Civilizations”. The first colony 
ship has been created along with a survey ship to explore the numerous anomalies throughout the 
galaxy. 
 
Now the race is on to find and colonize unclaimed star systems with good planets (class 15 or better), 
find and claim galactic resources (by building constructors that can then build star bases on them), 
and ensure humanity can survive in a potentially hostile galaxy. 
  
Starting a new game 
 
Upon loading Galactic Civilizations you are presented with 3 options: Start a new civilization, Load 
a saved civilization, and Restore your last civilization.  Loading a saved one will allow you to choose 
a previously saved game. Restoring will bring back the most recent auto-save available. 
  
When choosing a new game, Galactic Civilizations will ask you to create your civilization: 
Designing a Civilization 
On this screen, you can decide what kind of civilization you would like to have. Humanity is yours to 
mold. You can name your civilization anything you want. 
  
You can select your political party from this screen.  Political parties give your civilization 
advantages in specific areas. However, they only good when your political party is in control of your