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Trigger Happy 
291 
 
enough people for you to arrange with friends at work to all 
log on at eight o’clock in the evening and play selectively, 
just against each other. So it doesn’t have to be the way 
Internet communication is portrayed in the media, with 
people who are rather sad and lonely communicating with 
strangers on other continents. 
 
Videogames, clearly, are embedded in a deep and 
long tradition of play, and they borrow formally from 
many other games. Yet each borrowing is accompanied 
by a radical transmutation. From dominoes to 
pentominoes to Tetris; from spearthrowing to Time 
Crisis; from whist parties to thirty thousand people 
logged onto the Internet playing a science fiction RPG: 
the videogame format takes something old and makes 
of it something startlingly new. But what kind of fun do 
videogames offer that is uniquely their own? 
 
Get into the groove 
There must be a reason so many of the people I know 
who enjoy videogames describe racing a good lap in 
Colin McRae Rally or clearing waves in Defender as a 
“Zen” experience. This is understood to be shorthand 
for a kind of high-speed meditation, an intense