Cisco Cisco StadiumVision Mobile Streamer 维护手册
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Page 31 of 94
Figure 30.
3x3 Video wall with different channels per screen
The example shown in Figure 31 is actually the same as the example shown in
Figure 30 except that the channels are all tuned to the same video source. Again,
for this to look good, perfect synchronization is required. If you switch all the TVs to
tile matrix mode, you achieve the result described earlier of having a single tile
matrix of one channel coming from nine DMPs.
Figure 30 except that the channels are all tuned to the same video source. Again,
for this to look good, perfect synchronization is required. If you switch all the TVs to
tile matrix mode, you achieve the result described earlier of having a single tile
matrix of one channel coming from nine DMPs.
Figure 31.
3x3 Video wall with the same channel playing on each screen
The example shown in Figure 32 uses screens that have zero bezel so it is visually
pleasing. The other difference here is that the 3 x 3 is subdivided into a 2 x 2 matrix
along with five individual screen layouts. Also, the 2 x 2 has a content design that
includes both a live video feed and a signage wrapper. In this case, there is a DMP
for the 2 x 2 tile matrix as well as one each for the other five screens.
pleasing. The other difference here is that the 3 x 3 is subdivided into a 2 x 2 matrix
along with five individual screen layouts. Also, the 2 x 2 has a content design that
includes both a live video feed and a signage wrapper. In this case, there is a DMP
for the 2 x 2 tile matrix as well as one each for the other five screens.