Korg triton-rack 信息指南

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页码 118
65
Basic functions
Sampling mode
Sampling mode
The TRITON-Rack provides high-performance mono/
stereo sampling.
None of the multisample or sample data in Sam-
pling mode is backed up when the power is turned 
off. If you wish to keep this data, you must save it 
onto a floppy disk or external SCSI device (if the 
separately sold EXB-SCSI option is installed) 
before turning off the power.
Immediately after the power is turned on, memory 
will not contain multisample or sample data. You 
must first load previously-saved data before you 
can play back or edit it.
Features of sampling mode
• 48 kHz 16 bit linear mono/stereo sampling.
• 16 Mbytes of sample (waveform) data memory is 
standard, allowing you to sample for 
approximately 2 minutes 54 seconds in monaural, 
or approximately 1 minute 27 seconds in stereo. By 
installing 72 pin SIMM modules, you can expand 
the memory to a maximum of 96 Mbytes, which 
will allow you to record up to six 2 minute 54 
second samples in mono (or four 1 minute 27 
second samples in stereo), for a maximum total of 
approximately 17 minutes 28 seconds of sampling 
time. (For details on expansion, refer to PG p.243.)
• A maximum of 1,000 multisamples and 4,000 
samples
 can be created.
• In Disk mode you can load multisample/sample 
data from a floppy disk or SCSI media (when the 
separately sold EXB-SCSI option is installed).
• Korg format or Akai (S1000/3000) format sample 
data, and AIFF or WAVE format sample data can 
be loaded. (Once data has been loaded into the 
TRITON-Rack, it will all be treated as Korg format 
sample data.)
Sample data created on the TRITON-Rack can be 
exported (output) as an AIFF or WAVE format sam-
ple file.
• The external audio source that you are sampling 
can be processed by the five insertion effects to 
apply effects such as compressor, EQ, or lo-fi. The 
LFO frequency or delay time of the effect can be 
specified as a BPM value, which is highly effective 
when sampling phrase loops etc.
• Both auto sampling and manual sampling can be 
performed. With auto sampling, recording will 
begin automatically when the input level exceeds a 
specified threshold. In either method of sampling, 
you can make pre-trigger settings.
• The audio input supports both mic and line level 
signals.
• Data you sampled can be played immediately from 
the keyboard of a connected MIDI instrument or by 
pressing the [AUDITION] key. It is also easy to 
convert sampled data into a program
, and use it as 
material for the TRITON-Rack’s HI synthesis 
system. Multisamples/samples that have been 
converted into a program can be used in a 
combination or multi.
• The waveform can be viewed in the LCD screen, 
and edited by a variety of waveform editing 
commands that include rate convert (down-
sampling) and reverse playback.
The following commands are also provided.
Time Slice
This automatically detects the attack portions of a 
kick or snare etc. in a rhythm loop sample (a looped 
pattern of drums etc.), and divides it into separate 
rhythm instrument sounds. A pattern correspond-
ing to the divided samples is created automatically, 
so that you can immediately use the Multi mode 
RPPR function to play the pattern and adjust the 
tempo without changing the pitch. You can also do 
things such as adjusting the pitch of only the snare, 
replacing it with a different sample, or changing the 
playback timing on the sequencer, in this way creat-
ing a new rhythm loop based on the rhythm loop 
you started with. (Stereo samples are supported.)
Time Stretch
This lets you modify the tempo without changing 
the pitch of a sample. You can select either Sustain-
ing
 (suitable for sustain-type instruments such as 
strings or vocals), or Slice (suitable for rhythm loops 
on decay-type instruments such drums). Stereo sam-
ples are supported.
Crossfade Loop
An important looping tool that helps smooth out 
irregularities in long loops which contain complex 
material. By executing Crossfade Loop, you can 
eliminate this problem and create natural-sounding 
loops.
Link (with Crossfade)
This allows you to join two samples into a single 
sample. You can also crossfade the overlapping por-
tion of the samples at this time, so that the volume 
changes gradually, producing a natural-sounding 
transition.
• The BPM Adjust function (playback pitch adjust) 
lets you adjust the playback pitch of each index so 
that the loop frequency matches the desired BPM 
value.
• Start, loop start, and end addresses can be specified 
in units of a single sample. Loop tunereverse 
playback
, and loop lock functions are also 
supported.
• The Use Zero function automatically searches for 
zero-cross points, making it easy to find the 
beginning or end of the waveform, or locations that 
will not produce noise when the sample is played 
back.