games-pc master of orion ii-battle at antares Benutzerhandbuch

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Star Gate (Achievement)
A Star Gate forms a stable, controlled wormhole terminus in each system
in which you have a colony. This fold in the fabric of space-time allows
instantaneous (1 turn) travel between any two of your systems.
H
YPER
-A
DVANCED
P
HYSICS
None
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Force Fields
A
DVANCED
M
AGNETISM
Class I Shield (Ship)
Class I shields protect a ship from physical and energy attacks,
absorbing up to 5 times the ship’s size in damage before failing.
Shields normally regenerate one-third of the total strength of the
strongest facing, spread equally over all the damaged facings,
each combat round.
Mass Driver (System)
The Mass Driver is an electromagnetic rail gun that fires hyper-
velocity projectiles, inflicting 6 points of damage for each that
hits. Though the Mass Driver’s accuracy is calculated like that of
beam weapon attacks, its damage is not reduced by range.
ECM Jammer (System)
The ECM Jammer generates magnetic pulses that confuse both weapons
targeting systems and missile guidance units. The effect is a 70 chance
that any missile or torpedo targeting the ship goes astray.
G
RAVITIC
F
IELDS
Anti-Grav Harness (Equipment)
The Anti-Grav Harness allows ground troops and armor to fly,
substantially increasing their mobility and defense and adding 10 to their
ground combat rating.
Inertial Stabilizer (System)
The Inertial Stabilizer creates an incomplete hyperspace travel field that
operates in normal space. This vastly improves the ship’s mobility and
makes it considerably harder to target. The result is a +50 addition to the
ship’s beam defense and a halving of the movement cost for turning the
ship in place.
7. Research and Development