ALVOR ELECTRONICS INC. LIGHT10 Benutzerhandbuch
during this 30 seconds window, you press momentarily (1 second) either side of the TOUCH of an UNKNOWN
(not introduced) SWITCH UNIT, INTRODUCTION command will be executed. The address of the new SWITCH
UNIT will be MEMORIZED at the POWER UNIT. The new SWITCH UNIT is from now-on KNOWN (introduced) and
can be used for operating the POWER UNIT to which it was introduced. If during the 30 seconds window, either
side of a TOUCH of a KNOWN SWITCH is pressed, the INTRODUCTION command execution is aborted and no
action will be taken. If the 30 seconds window expires without any TOUCH being pressed, also, no action will be
taken. A POWER UNIT can store a maximum of 15 addresses each one for a different SWITCH UNIT.
(not introduced) SWITCH UNIT, INTRODUCTION command will be executed. The address of the new SWITCH
UNIT will be MEMORIZED at the POWER UNIT. The new SWITCH UNIT is from now-on KNOWN (introduced) and
can be used for operating the POWER UNIT to which it was introduced. If during the 30 seconds window, either
side of a TOUCH of a KNOWN SWITCH is pressed, the INTRODUCTION command execution is aborted and no
action will be taken. If the 30 seconds window expires without any TOUCH being pressed, also, no action will be
taken. A POWER UNIT can store a maximum of 15 addresses each one for a different SWITCH UNIT.
90 seconds: The UN-AUTHORIZE command is started. The LAMP goes ON for 10 seconds. You should then
release the TOUCH, as soon as the lamp goes ON. Then the LAMP will start blinking twice each second, during 30
seconds. If during this 30 seconds window, you press momentarily (1 second) any side of the TOUCH, the UN-
AUTHORIZE command execution is aborted and no action will be taken. If the 30 seconds window expires
without any TOUCH being pressed, the SWITCH UNIT’s address is erased from the POWER UNIT’s memory, to
which the SWITCH UNIT was KNOWN. So, this SWITCH UNIT can’t anymore be used for operating this POWER
UNIT. The SWITCH UNIT is now UNKNOWN to this POWER UNIT.
release the TOUCH, as soon as the lamp goes ON. Then the LAMP will start blinking twice each second, during 30
seconds. If during this 30 seconds window, you press momentarily (1 second) any side of the TOUCH, the UN-
AUTHORIZE command execution is aborted and no action will be taken. If the 30 seconds window expires
without any TOUCH being pressed, the SWITCH UNIT’s address is erased from the POWER UNIT’s memory, to
which the SWITCH UNIT was KNOWN. So, this SWITCH UNIT can’t anymore be used for operating this POWER
UNIT. The SWITCH UNIT is now UNKNOWN to this POWER UNIT.
POWER UNIT
The POWER UNIT is equipped with a unique SWITCH.
The SWITCH is the only way to interact with the POWER UNIT, and starts the INTRODUCE command as soon as is
pressed. The LAMP goes ON for 10 seconds. Then the LAMP will start blinking once each second, during 30
seconds. If during this 30 seconds window, you press momentarily (1 second) any side of the TOUCH of an
UNKNOWN (not introduced) SWITCH UNIT, INTRODUCTION command will be executed. The address of the new
SWITCH UNIT will be MEMORIZED at the POWER UNIT. The new SWITCH UNIT is from now-on KNOWN
(introduced) and can be used for operating the POWER UNIT to which it was introduced. If during the 30
seconds window, any side of TOUCH of a KNOWN SWITCH is pressed, the INTRODUCTION command execution is
aborted and no action will be taken. If the 30 seconds window expires without any TOUCH being pressed, also,
no action will be taken. A POWER UNIT can store a maximum of 15 addresses each one for a different SWITCH
UNIT.
pressed. The LAMP goes ON for 10 seconds. Then the LAMP will start blinking once each second, during 30
seconds. If during this 30 seconds window, you press momentarily (1 second) any side of the TOUCH of an
UNKNOWN (not introduced) SWITCH UNIT, INTRODUCTION command will be executed. The address of the new
SWITCH UNIT will be MEMORIZED at the POWER UNIT. The new SWITCH UNIT is from now-on KNOWN
(introduced) and can be used for operating the POWER UNIT to which it was introduced. If during the 30
seconds window, any side of TOUCH of a KNOWN SWITCH is pressed, the INTRODUCTION command execution is
aborted and no action will be taken. If the 30 seconds window expires without any TOUCH being pressed, also,
no action will be taken. A POWER UNIT can store a maximum of 15 addresses each one for a different SWITCH
UNIT.
The INTRODUCE command can also be started by the OFF side of the TOUCH of a SWITCH UNIT KNOWN by the
POWER UNIT. See USER INTERFACE, SWITCH UNIT, OFF SIDE, 30 seconds.
POWER UNIT. See USER INTERFACE, SWITCH UNIT, OFF SIDE, 30 seconds.
The POWER UNIT’s SWITCH is the only way to start the INTRODUCE command, when no SWITCH UNIT is KNOWN
to the POWER UNIT.
to the POWER UNIT.
ALVOR ELECTRONICS – Pompano Beach 02/06/2015