games-pc empire earth Manuel D’Utilisation

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Scenario/Campaign Editors
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Loading, Saving, and Testing Scenarios
The buttons to the left of the Mini-map provide access to the Scenario Editor’s many save and
load options.  From left to right, these buttons are:
BUTTON
USE
DESCRIPTION
Quick Load Loads the scenario last saved with Quick Save – if there is one –
into the Scenario Editor.  Hot Key: / (forward slash). 
Saves the scenario on which you are currently working to the 
Quick Save file EEQuickSave.scn in Empire Earth’s root directory (i.e.,
where the .exe file is).  Please note that each time you do a Quick
Save, it overwrites the previous Quick Save file, so you can have
no more that one Quick Save at a time.  Hot Key: ; (semi-colon). 
Saves the scenario on which you are currently working via 
Save
the Save screen.  The Save screen lets you enter a name for the
scenario or choose a previously saved scenario to overwrite.  It’s
always a good idea to save your work often.
Load
Opens a window that allows you to pick a previously-saved 
scenario to load into the Scenario Editor.
Launches Empire Earth and loads the scenario on which you
are currently working.  As the button name implies, this 
Test
allows you to test your scenario so you can make sure that it is
working the way you intended.  When testing, pressing the F1 key
allows you to re-enter the Scenario Editor, or you can click the
Return to Editor button on the Game Options menu.
Exit
Returns you to Empire Earth’s Game Tools Menu.
Map Creation Screen
When creating a scenario you’ll need to have a map so you’ll have some-
thing to work on.  The default map is a Blank map covered with a grass
texture.  If you wish, you can generate a different base map.  There are
three different base maps from which to choose: Blank, Random, and
Seed.  Using Elevations Files is an advanced option that is explained in the manual
on the CD ROM.