games-pc empire earth Manuel D’Utilisation

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Empire Earth
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To create a new base map:
1.
Select a base map type: Blank, Random, or Seed.
2.
Set the Map Size for the map.  For Blank maps you can set a Map Width and Height, as
measured in tiles – for example, 50 x 50 or 40 x 20.  The Width and Height of your map
do not have to be the same.
3.
For Blank base maps, select a Default Terrain.  For Random and Seed Maps, choose a
Map Type.
4.
For Seed Maps only, enter a seed number.  Every random map in Empire Earth has a
seed number so that it can be recreated.
5.
Click “Create Map” to generate the new map.
Map Elevations Screen
To add variety to your map’s topography, you can create hills and valleys.  There
are many elevation levels for the land.  The default level is zero (0), which is just
above sea level.  Land set to an elevation of less than zero is under water.  An
elevation of -1 is considered “shallows” and is passable by land units.
Land Elevation
To raise or lower the land:
1.
Be sure the Elevation button is selected.
2.
Select a Brush Size.
3.
Set the Terrain Elevation slider to the elevation you want.  Negative elevations are under
water.
4.
Select whether you want to Paint Hills, Paint Cliffs, or Paint Cliff Paths:
Paint Hills – Paints smooth slopes that land units can climb.
Paint Cliffs – Paints steep slopes that land units cannot climb.
Paint Cliff Paths – Paints a smooth slope onto a cliff so that land units can climb up
the path.
5.
Left-click (and drag, if desired) to raise or lower the elevation of the land under the
Brush.  All the tiles under the Brush move up (or down) to the altitude specified by the
Terrain Elevation slider.