games-pc sid s meiers-civilization iii 사용자 설명서

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First of all, we’d like to welcome you to the Civilization family. The game is easy to
learn, but we’ve found that it helps to introduce new players to the basic elements.That’s
what this chapter is for.To make it more interesting, we’ll use an imaginary sample game
to illustrate the main points. Keep in mind that this is a simple introduction to the game,
and it only touches briefly on game concepts. If you want more information on any-
thing, detailed descriptions can be found in the other sections of this manual.
Building Your First City
To begin, let’s assume we’ve started a game at Chieftain level, the easiest difficulty option
available. The game starts on the first turn, in 4000 BC.Your civilization consists of a
band of wandering homesteaders, a Settler, and their industrious companions, a Worker.
(You could also have a Scout, but not in this imaginary game.) Your first task is to move
the Settler to a site that is suitable for the construction of your first city.
Finding suitable locations for cities, especially your first, is one of the most important
decisions you make in the game. In order to survive and grow, each city must have access
to all three resource types: food (represented by bread), production (represented by
shields), and income from commerce (represented by coins). The map is divided into
individual “squares,” each of which contains a specific type of terrain. Each terrain type
yields the three resources in differing amounts. A good city site provides a variety of
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“One clear example is worth more than a warehouse full of inscribed clay tablets.”
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