games-pc sid s meiers-civilization iii 사용자 설명서

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A couple of Coast squares are also nearby. The Coast terrain type produces one food
and two income from commerce when worked by one of your citizens. Two of the
Coast squares contain Fish (one of many special resources available), which provides
three food and two commerce. The multiple Fish make this an excellent site for a city.
You have the option of moving around to find a suitable city site. If the nearby terrain
is less than optimal, it is worth doing so, considering the importance of proper city place-
ment.You shouldn’t waste too much time looking, however. Settlers move only one
square per turn, and many years pass every turn this early in the game. Luckily, our imag-
ined starting position is excellent; the local terrain provides a diverse resource mix, we’re
adjacent to an ocean coast, and Grassland squares make good city locations.
We build our first city by clicking the Build City Orders button or pressing [B]. The
suggested name is fine, so we end up with Washington.
Examining the City Display
A newly built city has a population size of 1, so it’s just a town. (It becomes a city when
it grows to size 7.) As soon as the town is built, a new window called the City Display
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Strategic
Resources 
Box
Population
Roster
Luxuries
Box
City Name
Map
Production
Box
Food Box
Garrison
Improvements Roster