games-pc sid s meiers-civilization iii 사용자 설명서

다운로드
페이지 243
Airdrop Orders
Paratroopers that have not moved this turn have the special ability to make airdrops
when in a city. Helicopters in a city can airdrop two ground units from that city. Press
the Airdrop key ([A]) or click the Airdrop order. Your cursor turns into a parachute.
You can make an airdrop into any visible land square within airdrop range of the orig-
ination square. If the target square is occupied by enemy troops, your dropped units will
be killed. As you run the mouse over the map, the cursor changes from a parachute to
a crossed-out parachute to indicate unsuitable destination squares. Click on a square to
make the drop. Units that move by airdrop have no movement left after they drop.
Airlift Orders
Once your civilization has discovered the requisite advance, you can build Airport
improvements in your cities. Once you have two or more of these, you can airlift one
unit with the Airlift ability per turn out of each. Activate a unit in a city, then click 
the Airlift order. A list of the cities with Airports appears, and you can select the 
unit’s destination.
Fortified Units
Units can be fortified on a square or garrisoned in a city.You can order a unit to stay in
one place, usually for defensive purposes, by clicking the Fortify/Garrison order or press-
ing [F].The unit will stay where you’ve put it until you activate it or it is attacked.
Fortified and garrisoned units do not automatically become active. If you want them
to move, you must activate them yourself. If the unit stands alone, just click on it to acti-
vate it. Otherwise, right-click on the square in which it stands (or the ship).This opens
a box listing all the units in that square. Click the name of the unit you wish to acti-
vate. Fortified units within a city can be activated by right-clicking on the city or from
within the City Display—see “City Display” in Chapter 15: Reference: Screen by
Screen 
for instructions on how to do this.
71