games-pc sid s meiers-civilization iii 사용자 설명서

다운로드
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Navigating the Map Window
We’ve talked about moving your units around the map, but several tools allow you to
look at different map areas and move around the game world.
You can simply click on a map square to center your view there.
If you want to see a lot more territory, you can use the Zoom button [Z] to tog-
gle to a wider view. This is a fully functional view; you can even play an entire 
game like this. Pressing [Z] again returns you to the default view.
You can click on the World Map to move your view to an area you choose.
Move the mouse cursor to any edge of the screen to start the map scrolling in that
direction.To stop, just move the cursor away from the edge.
If the active unit is difficult to see because it’s on the periphery of your view, or per-
haps partially covered by something else (the World Map, for example), press the Cen-
ter key ([C]) to center the view on that unit.
Movement Restrictions
Most of the restrictions placed on unit movement are a matter of common sense, as we
mentioned earlier.We’re spelling them all out here, in case you try to order a unit some-
where that seems possible and the game won’t let you do it.
Ground Units
Ground units (all non-ship and non-air units) normally move only on land.They can
cross rivers easily enough, but to traverse the wide (or narrow) oceans or even to get
across lakes, they must board naval transport. In addition, some units find rough terrain
impassable.
L o a d i n g   a n d   U n l o a d i n g
You can have a ship wait until it is loaded to capacity with units by clicking the Load
order or pressing [L]. Boarding a ship uses up all a unit’s movement points for the turn.
If you attempt to move a naval unit into a land square that does not contain a port 
city, any passengers who have not already moved this turn are offered the option to 
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