pyrocluster cinema 4d 9 Manual Do Utilizador

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PYROCLUSTER
REFERENCE 31
Distance page
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To preview the puffs, on the Shape page enable the Preview option.
With these settings, you can 
have puffs change their color, 
radius and luminosity according 
to how far away they are from 
the emitter.
Here you can change the color, radius and luminosity of puffs depending on how far 
away they are from the emitter. This is useful for effects where the color, shape and 
luminosity changes over distance such as seen in the flames of rocket boosters.
Use Distance Effects, Use Emitter Plane
Distance effects can be 
calculated either from the 
emitter plane (left) or from the 
position of the emitter itself 
(right).
If the Use Emitter Plane option is enabled, the distance of puffs will be measured 
from the emitter’s plane rather than from the emitter’s origin.
Near Range, Far Range
The part of the sphere inside 
which distance effects take 
place is defined by the Near 
Range and Far Range values.
Near Range
Far Range
Emitter
These  two  parameters  define  the  radii  of  two  concentric  spheres  placed  around 
the  emitter;  together  they  define  a  ‘cavity’  within  which  distance  effects  can  be 
applied. Puffs in this cavity between the inner and outer spheres may have their color, 
radius and luminosity adjusted according to how far away they are from the inner 
sphere. If you want the gradients to control puffs the moment they are emitted, set 
Near Range to 0.