Intel E3815 FH8065301567411 Data Sheet

Product codes
FH8065301567411
Page of 5308
Intel
®
 Atom™ Processor E3800 Product Family
888
Datasheet
14.11.213 DSPASTRIDE—Offset 70188h
Display A Stride Register
Access Method
Default: 00000000h
14.11.214 DSPAKEYVAL—Offset 70194h
Sprite Color Key Value Register
Access Method
Bit 
Range
Default & 
Access
Field Name (ID): Description
31:0
0b
RW
DISPLAY_A_OFFSET: 
This register provides the panning offset into the display A 
plane. This value is added to the surface address to get the graphics address of the first 
pixel to be displayed. This offset must be at least pixel aligned. This offset is the 
difference between the address of the upper left pixel to be displayed and the display 
surface address. When performing 180 rotation, this offset must be the difference 
between the last pixel of the last line of the display data in its unrotated orientation and 
the display surface address.
Type: 
Memory Mapped I/O Register
(Size: 32 bits)
Offset: 
GTTMMADR_LSB Type: 
PCI Configuration Register (Size: 32 
bits)
GTTMMADR_LSB Reference: 
[B:0, D:2, F:0] + 10h
31
28
24
20
16
12
8
4
0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
D
ISP
LA
Y_A_ST
RIDE
R
SVD0
Bit 
Range
Default & 
Access
Field Name (ID): Description
31:6
0b
RW
DISPLAY_A_STRIDE: 
This is the stride for display A in bytes. When using linear 
memory, this must be 64 byte aligned. When using tiled memory, this must be 512 byte 
aligned. This value is used to determine the line to line increment for the display. This 
register is updated either through a command packet passed through the command 
stream or writes to this register. When it is desired to update both this and the start 
register, the stride register must be written first because the write to the start register is 
the trigger that causes the update of both registers on the next VBLANK event. When 
using tiled memory, the actual memory buffer stride is limited to a maximum of 16K 
bytes. 
[DevBW, DevCL, DevCDV] The display stride must be power of 2 when doing Asynch 
Flips. 
[DevBW, DevCL, DevCDV] The display stride must be 8KB or greater when doing Asynch 
Flips together with 180 rotation. 
The value in this register is updated through the command streamer during a 
synchronous flip.
5:0
0b
RO
RSVD0: 
Reserved